The Development of Wuu Shyng

Date

Publisher

Polytechnic University of Puerto Rico

Item Type

Article
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Abstract

The game of Wuu Shyng has the player go through 5 biomes that represent the 5 Movements in Chinese culture: Earth, Metal, Water, Wood, and Fire. The biomes consist of mazes where creatures live. These creatures are both innate users of martial arts and forces of nature. The player allies himself with these creatures and engages in battle with other creatures. The ruler of the biome resides at the end of each maze. The goal of the game is the eventual defeat or alliance of all 5 ruler creatures. Knowledge of how each of the five movements interact with each other is foundational to the entire game, especially in the battles. The main inspiration of this game is Pokémon, though elements from other games also appear in Wuu Shyng. The game is written through the LÖVE framework in the Lua language and can be run in many desktop, mobile, and console platforms. Wuu Shyng is free and open source software. Key Terms - Biome, Creature, Movement, Wuu Shyng.

Description

Design Project Article for the Graduate Programs at Polytechnic University of Puerto Rico

Keywords

Citation

Acosta Feliciano, M. A. (2016). The development of Wuu Shyng [Unpublished manuscript] Graduate School, Polytechnic University of Puerto Rico.