The Development of Wuu Shyng
| dc.contributor.advisor | Nevárez Ayala, Félix J. | |
| dc.contributor.author | Acosta Feliciano, Marcos Andrés | |
| dc.date.accessioned | 2020-09-09T15:32:48Z | |
| dc.date.available | 2020-09-09T15:32:48Z | |
| dc.date.issued | 2016 | |
| dc.description | Design Project Article for the Graduate Programs at Polytechnic University of Puerto Rico | en_US |
| dc.description.abstract | The game of Wuu Shyng has the player go through 5 biomes that represent the 5 Movements in Chinese culture: Earth, Metal, Water, Wood, and Fire. The biomes consist of mazes where creatures live. These creatures are both innate users of martial arts and forces of nature. The player allies himself with these creatures and engages in battle with other creatures. The ruler of the biome resides at the end of each maze. The goal of the game is the eventual defeat or alliance of all 5 ruler creatures. Knowledge of how each of the five movements interact with each other is foundational to the entire game, especially in the battles. The main inspiration of this game is Pokémon, though elements from other games also appear in Wuu Shyng. The game is written through the LÖVE framework in the Lua language and can be run in many desktop, mobile, and console platforms. Wuu Shyng is free and open source software. Key Terms - Biome, Creature, Movement, Wuu Shyng. | en_US |
| dc.identifier.citation | Acosta Feliciano, M. A. (2016). The development of Wuu Shyng [Unpublished manuscript] Graduate School, Polytechnic University of Puerto Rico. | en_US |
| dc.identifier.uri | http://hdl.handle.net/20.500.12475/534 | |
| dc.language.iso | en_US | en_US |
| dc.publisher | Polytechnic University of Puerto Rico | en_US |
| dc.relation.haspart | San Juan | en_US |
| dc.relation.ispartof | Computer Engineering; | |
| dc.relation.ispartofseries | Spring-2016; | |
| dc.rights.holder | Polytechnic University of Puerto Rico, Graduate School | en_US |
| dc.rights.license | All rights reserved | en_US |
| dc.subject.lcsh | Video game designers | |
| dc.subject.lcsh | Video game characters | |
| dc.subject.lcsh | Video games--Design | |
| dc.subject.lcsh | Polytechnic University of Puerto Rico--Graduate students--Research | |
| dc.title | The Development of Wuu Shyng | en_US |
| dc.type | Article | en_US |
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